Thursday, October 6, 2011

Zombies!!! 2nd Edition Review

Recently I have been playing board video games when a friend brought a Danger board to the local coffee shop (as well as, subsequently, Risk Godstorm, which is also a blast). I enjoy games that require sometime to play, and that we were looking for something new. Long story short, We purchased this, and many certainly don't rue it.

First, the bad: The rules are poorly written, and the stock event cards and overall gameplay tend to help to make winning more a game title of luck than skill when having fun with smart players. With all the cards designed to hinder your competitors, it's amazing anybody ever wins. Reaching weapons is almost a futile endeavor, and no one has ever been in a position to win via the "kill 25 zombies" rule in the games I've played. Also, shed the dice that accompany it and acquire some real dice. Past that, inevitably, one person in the online game always gets bored and either quits or does whatever they can to finish the game rapidly.

Now, the great, and how in order to counteract the bad.

The tile dependent system is wonderful, and the artwork is beautiful. I really like the noir style. The game itself plays out fairly tense and thrilling if you're weird enough and be careful about your opponents. If you like zombie materials, you will love this online game. There were a lot of aspects I thought would be counter-intuitive (people place tokens as well as zombies where they need? Trust me, it really works out PERFECTLY) that ended up producing gameplay a much more amusing. The weaponry, when you do attain them, tend to be balanced and useful. Plus, the game allows you to be creative; you can focus on obtaining weapons and eliminating zombies (supposedly, but it is hard to perform with all the actual anti-opponent event cards), or you may make a mad dash for the helipad when this pops up, attempting to keep your opponents stuck back at first. Just note that they're going to be doing exactly the same to you.

So far as handling the poor, AT LEAST get the 3.5 expansion for this, and build a brand new event deck with less anti-opponent cards. This can allow the gameplay to be much less frustrating, and can even speed up the game if that's your goal. Also, only place one of the seriously powerful cards ("We're screwed" and "Alternative Food Source" come to mind here) in the deck, rather than getting both in. If you can, pick up the 2nd expansion, as well; it offers a second exit, more floor tiles, and more event cards allowing to have an even better deck.

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